Storing Level Seeds

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Post » Mon Jun 17, 2013 5:46 am

I have my levels generating through seeds using the RandomPlus Plugin. I want to store the levels I have already been to in an array. I want it to generate a new seed whenever my current room is after the highest room I have been to. I tried this but i was having all kinds of problems. I have no idea why.

You should be able to travel freely from room to room. Any idea why?
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Post » Mon Jun 17, 2013 1:26 pm

We can't help you , any ideas why ?

Hint : please go read the rules before posting Whiteclaws2013-06-17 13:27:56
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Post » Mon Jun 17, 2013 7:48 pm

@Whiteclaws
what forum rule are you talking about
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Post » Mon Jun 17, 2013 7:48 pm

@Zacharianinja
have a sprite that goes a set amount up on collision and on collision add to a variable giving the seed
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Post » Tue Jun 18, 2013 12:10 am

May be the "Hello everyone!!!" part is missing ?... ^^
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Post » Tue Jun 18, 2013 12:12 am

[QUOTE=Zacharianinja] I tried this but i was having all kinds of problems. I have no idea why.

[/QUOTE]

We also have no idea what your problems are , please post a capx
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