Strange Audio

Bugs will be moved here once resolved.

Post » Tue Oct 01, 2013 2:07 am

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/50465867/Construct/StrangeAudio.capx

Steps to reproduce:
1. Add positional audio to an object.
2. Play project

Observed result:
Audio is distorted, and the speed of the sound appears to be affected.

Expected result:
Audio should sound quieter the further away it is. It should not sound slower. For example, the explosion file is a little over a second long, but for some reason it takes close to 3 seconds to play through.

This was working fine a few versions back, and have looked through the release notes to see if there's anything that may have changed this, and can see that audio has been edited, but I can't see what would change this.


Browsers affected:
Chrome: yes
Firefox: Positional audio doesn't appear to work
Internet Explorer: Positional audio doesn't appear to work

Operating system & service pack:
Windows 7 SP1

Construct 2 version:
r145
@bearboxmedia
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Nintendo Wii U Developer using Construct 2
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Post » Tue Oct 01, 2013 10:10 am

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