I am trying to make a door, it has a solid attribute, when you shoot it the solid attribute is removed and the doors opacity is lowered. When you shoot it again it is supposed to add the solid attribute and raise the opacity back to %100.
I have to separate events which are the exact opposite of one another, I can get one at a time to work, but not both.
here is a pic of my event sheet, what am I doing wrong?
PS I am still pretty new to this.