Strange physics error in console about "JSContactFilter"

Discussion and feedback on Construct 2

Post » Thu Feb 05, 2015 2:15 am

After exporting my game, in addition to the moments of odd lag, I have been getting this bizarre error:
Code: Select all
(function(Module, FS) { return function($0,$1,$2){ { var self = Module['getCache'](Module['JSContactFilter'])[$0]; if (!self.hasOwnProperty('ShouldCollide')) throw 'a JSImplementation must implement all functions, you forgot JSContactFilter::ShouldCollide.'; return self.ShouldCollide($1,$2); } } })

Again, this is with a project that exported just fine before 196 (I have a ton of GIFs that I was recording to show off to prove it did). I looked up the keywords and found it is related to the physics engine.

You can see for yourself here by using the Java Script Console: https://dl.dropboxusercontent.com/u/200 ... index.html

The game works in all preview modes, just not on export.

I haven't submitted a report because I'm confused what it is and whether or not anyone else is getting this error and unsure what to do.
ImageImageImageImage
B
50
S
19
G
51
Posts: 633
Reputation: 30,081

Return to Construct 2 General

Who is online

Users browsing this forum: Rayek and 6 guests