strange timer thing

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Post » Sun Nov 11, 2012 4:22 pm

hi,
can any one tell me what i'm doing wrong ....





on overlapping sprite instance frame set to 1


wait 5 sec
reset sprite to frame 0

after reset i have to wait on timer again even when sprite frame is 0 and all variables are reset

Rudi2012-11-14 13:12:23
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Post » Sun Nov 11, 2012 6:15 pm

When all the variables = 1 the last event runs every tick for 5 seconds. Then after the 5 sec delay it's resetting the variables for the next 5 seconds. Simple solution is to put a 'System: Trigger once' condition in the last event.
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Post » Sun Nov 11, 2012 6:20 pm

ok thanks .....it is working

now i can implement it to my game

thank you
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