Strike Game

Show us your completed creations made in Construct 2

Post » Fri Oct 05, 2012 7:55 pm

Growing up I loved the Strike series on the Genesis and then later on the psOne.   Desert Strike, Europe Strike, Jungle Strike, etc.

This is a loose attempt at a similar game, with a bit of a different art direction. It's kind of an ambitious project for just me and 1 graphics designer, but we are taking it slow.

This version just kind of testing out the mechanics. We will start to construct levels with goals, etc. There is even a map if you hit M, but it's pretty ugly right now :).

Construct is so amazing to work with!
You can't be killed, but you can destroy most everything on the level.
Arrow Keys Move.
Z - Machine Gun
X - Missiles
M - Map (not much use now)

Non Titled Strike Game
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Post » Fri Oct 05, 2012 8:25 pm

I think it's looking darn good! I can't wait to get comfortable enough with Construct 2 to do this.
Good job!
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Post » Fri Oct 05, 2012 8:37 pm

I loved it. Just realised I've been sat playing it for ages now. Sign of a good game. :)
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Post » Fri Oct 05, 2012 9:10 pm

Thanks! :)
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Post » Fri Oct 05, 2012 9:28 pm

I looks pretty good!
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Post » Fri Oct 05, 2012 11:05 pm

nice...
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Post » Fri Oct 12, 2012 4:10 am

Thanks for the kind words all.
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Post » Fri Oct 12, 2012 4:59 am

i dont like it
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Post » Fri Oct 12, 2012 4:47 pm

I do like it. :P
Plays like it has a lot of potential. Shooting while steering / strafing was a bit complicated for me. For the non-QWERTY users Z might be a bit too far to reach while not letting go of the WASD hand position.
On my natural keyboard I have to make weird finger breakdance moves to reach Z.
My suggestion would be to assign the fire buttons to shift+space or ctrl+space, this also makes the player able to utilize his thumb and the little finger.SmokeDef2012-10-12 16:48:29
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Post » Fri Oct 12, 2012 5:08 pm

I didn't realize WASD worked, I was designing it using the arrow keys for movement, but i will check that out. I'll probably make it configurable anyway, but thanks for the feedback, very helpful :).
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