StuffGEN - object maker, made with C2

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Post » Fri Jan 09, 2015 8:42 pm

Quite fun to use!
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Post » Fri Jan 09, 2015 8:55 pm

@Kouji San - indeed, but I also see that you and many users get these ugly scaling artifacts. Hopefully the next version can avoid that.

There also was a question about outline and how easy or hard it would be to animate something in Spriter - this gif should provide some answers (there's a Posterization effect active on the work layer):

Image

So basically once you have your design it would be a piece of cake to separate the parts and export them to some animation system, for example Spriter. Besides, unlike most traditional methods here you are quite likely to get edge-friendly parts (joints) simply as a side-effect of the design process.

I'm considering a feature where you can group tag selections and then auto-save all of them separately so exporting for use in Spriter, for example, would be a snap (without moving anything around).
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Post » Fri Jan 09, 2015 9:26 pm

@Somebody yep it seems to happen due to scaling and lighter colors show those lines a bit more clearly
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Post » Fri Jan 09, 2015 11:55 pm

@somebody Oh my gosh, that's amazing!
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Post » Sat Jan 10, 2015 12:35 am

@Somebody are you also going to add a way to move objects up or down in the z-index? Just having "move to top" and "move to bottom" is a bit limiting. Or rather a bit cumbersome to work with.
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Post » Sat Jan 10, 2015 2:57 am

This looks very amazing, i'm curious how many events used to make this project.
Keep the good work and best luck.
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Post » Sat Jan 10, 2015 8:21 am

@A0Nasser - not that many, actually, I recently cleaned everything up a little, but there's still junk everywhere and it's under 200 base events:
Image

It's all reasonably simple to an extent. Also, the fact that I'm doing this on a 6 year old laptop kinda helps, as I'm forced to keep things lean and clean. So if it's fast enough here it should be nice for nearly anyone.

@Kouji San - it's a limitation of C2 in a way, but sometime in the future I might find a workaround by sequentially sending things above a selected part. Although in the new version this is less and less of an issue because of awesome selection improvements.
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Post » Sat Jan 10, 2015 5:31 pm

That really shows the versatility and power of C2 right there.
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Post » Sat Jan 10, 2015 7:34 pm

Yes outlines make everthing stand out!
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Post » Sun Jan 11, 2015 3:47 pm

This is great. Is there a desktop version?
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