StuffGEN - object maker, made with C2

Show us your works in progress and request feedback

Post » Sun Jan 11, 2015 4:08 pm

@mrnannings - Thanks, A desktop version is planned, but since I'm leaning more and more towards an actual product I'm not going to make one at this time.

Currently going through a todo list and adding things to make it behave like a proper editor.

Also, very open to sensible suggestions.

Meanwhile, another usage scenario - sketch to object:
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Then we do a cleanup/detail run:
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And an example damage run:
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Last edited by Somebody on Sun Jan 11, 2015 7:30 pm, edited 1 time in total.
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Post » Sun Jan 11, 2015 5:36 pm

Image

Free to use spaceship..
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Post » Mon Jan 12, 2015 8:07 pm

The USS StuffGen ;)
example17.png
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Post » Mon Jan 12, 2015 8:24 pm

Cool stuff, Burvey! I haven't posted any real updates, because the latest version broke compatibility a while back so I'd prefer to make it really fully featured so it's the last version of the data file for sure. Stay tuned.
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Post » Mon Jan 12, 2015 9:21 pm

Burvey wrote:The USS StuffGen ;)
example17.png


Looks good.

Up next: StuffGen Picard. :D
Don't lose your work. Backup your game with Dropbox.
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Post » Mon Jan 12, 2015 9:27 pm

@TiAm LOL I'll let you come up with that one!

In the mean time, here's a robot character that I sketched out in the mid 90's (and yes, it actually DID look almost exactly like this on paper lol).
example18.png


@Somebody I don't blame you, I would probably do the same thing!
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Post » Tue Jan 13, 2015 5:48 pm

I haven't decided if I want to make this into a completed game yet or not, but I put this together this with StuffGen.
example20.png

example21.png
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Post » Tue Jan 13, 2015 8:06 pm

Good software, congratulations :P


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Post » Tue Jan 13, 2015 8:27 pm

Just a tip for the people who are getting artifacts in their images. As a workaround until that's fixed, you can make a background that covers the entire canvas using the flat square and send it to the back. Then use the same flat square objects in the same background color to cover up the artifacts (it's helpful to use the smallest size grid for this). If you want a transparent background then use an outlandish color and remove the color from alpha using photoshop or gimp or whatever.
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Post » Wed Jan 14, 2015 4:42 pm

I put together this optical illusion with StuffGen based on a picture I saw on the internet. I think I may have damaged my eyes making this one...
example19.png
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