Sub-Animations System like Families?

For questions about using Classic.

Post » Thu Jan 12, 2012 5:56 am

Is it possible to in any way use the Sub-Animation System to check "If any of the following animations are playing/finished/etc. ..." ?

Let's say we have a main animation called "Attack", and below that a lot of possible follow up chain animations in sub-animations. So in that case "If any animations of type "Attack" are playing, do this...".

Thanks in advance.Shindoh2012-01-12 05:57:44
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Post » Thu Jan 12, 2012 7:48 pm

You could simply use the "OR" addition in your event

Player Animation Punch is playing > Do something
OR
Player Animation Kick is playing
OR
Player Animation Bite XD is playing
siron2012-01-12 19:50:38
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Post » Fri Jan 13, 2012 4:39 am

[QUOTE=siron] You could simply use the "OR" addition in your event

Player Animation Punch is playing > Do something
OR
Player Animation Kick is playing
OR
Player Animation Bite XD is playing
[/QUOTE]
If You have about 35 possible different follow up animations for a character, that could get huge though. I was also considering that, as a last resort though.Shindoh2012-01-13 04:42:40
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