Suffered an impact

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Post » Sat Oct 11, 2014 10:22 pm

an impact suffered

example:
Play by colliding with the enemy, a jump back.

I tried to combine "Vector X" + "Jump strenght", plus the construct can not run 2.
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Post » Sun Oct 12, 2014 5:11 am

how about Set X to : Self.X-10 with and jump?
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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