Hi Ashley & Thomas
Il try to explain the above titel.
Im building multiple web apps for my website.
These apps have study purposes.
Im happy to say that at the current rate i have been able to build all that i need except for one very imporant feature.
At an ideal situation i imagine that in the future construct 2 has a feature for within my apps by which i can input the ftp details of my server.
And then i can input a folder name.
So that from then on the app im building can save complete canvas and events states to that folder.
(I imagine canvas as the whole thing: So all created sprites at their current position, behaviours etc)
And then (in the created app itself) would be implemented a specific plugin that can simply Load "total game state" and Save "total game state".
Why i am asking scirra to implement this feature in a future build is because, i think it would benefit not only me, but all game creators using construct 2 to have a (from their end) simple way to be able to save their whole game state in a permanent server folder and load this state from within their game or app.
I know u dont get me wrong, so in plain simple language i can say that many people use construct 2 because of its effectiveness in functional simplicity.
And building a save and load function seems to be a really hard case at this point(for the ones who are not fully into programming) as myself.
I am aware of the webstorage plugin.
But "as far" as i am aware of it, it only uses browser sessions and local sessions.
So in other terms when the user erases the cashe memory its all gone.
And it does not simply have a function save the all state and load the all state.
What i myself am searching for is a (simple) "permanent" save solution.
That way the users of my apps can keep on building content from within the apps they are using, and later recall them for study.
Building a database of knowledge can then be aplied.
I know this is a specific usage for me.
But i can imagine that others would benefit from this construct 2 feature as well.
Maybe a save and load to and from dropbox function for within a game or app could be an even simpler solution?
Thanx for what u have read so far.
Im looking forward to a reply.