[Sugestion] Save & load clear state action

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Post » Wed Apr 06, 2016 7:10 pm

Hi, i need make condition and event to delete save state using scirra Save i Load system
but this action is missing, any ideas how do i clear saved state using events only?
Last edited by delgado on Thu Apr 07, 2016 12:00 am, edited 1 time in total.
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Post » Wed Apr 06, 2016 10:07 pm

I don't believe there is a way to do this.

You can overwrite a save though.

Any specific reason you need to delete a specific save state?
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Post » Wed Apr 06, 2016 10:41 pm

@oosyrag for example when you start game automatically system wil load last state 'mysave' action
but when 'mysave' dotn exist go to game layout.
When you quit game/go to menu save state to 'my save'
now when you quit in wrong moment you can only start game with last state and in menu player dont have posibility to clear state

I dont have posibility to clear state in events
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Post » Wed Apr 06, 2016 11:18 pm

Sorry, still not sure I understand why you need to clear it...
Regardless, there is no way to delete a save state with the system save action.

An alternative is to use local storage to manually save and load data, and you can clear those as you wish.
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Post » Mon Apr 18, 2016 3:45 am

hey while the topic is hot How in the world do i delete the save state in teh first place Im testing out the save function and now its stuck with the saved stuff and i cant resave to see the changes or know where in the event that I need to change
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Post » Mon May 02, 2016 8:15 pm

+1 I can't ship a game with a saved state, I could change the name of the save slot, but the old data from the other slot(s) is still there
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