Suggestion: 'On Layout Load Complete'

Discussion and feedback on Construct 2

Post » Tue Jan 07, 2014 7:44 am

An easy way around this would be to have a loading screen layout that just consists of an image (still or animated), and an event On start of layout -> Go to layout (level x). Then, instead of jumping straight into your game level from the start screen or wherever, go to the loading screen layout.
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Post » Tue Jan 07, 2014 2:26 pm

@Geometrix currently, the game freezes while loading, so I don't see how this would allow an animated image.
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Post » Tue Jan 07, 2014 3:22 pm

Exactly, the game doesn't render anything while loading the next layout so @Geometrix's suggestion wouldn't accomplish anything, as far as I know.

We would need to be able to keep the current layout running while loading the next layout, something like turning it into a loader layout.
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Post » Tue Jan 07, 2014 4:19 pm

Oh, righto good point. It would definitely work with a static image though, if you just set it to say "loading..." or something.

Not a solution to your problem, but possibly an acceptable substitute for now, at least. (Most loading screens I've seen are static anyway).
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Post » Tue Jan 07, 2014 10:21 pm

@GeometriX really? almost 100% of loading screens I know aren't static. It shows the user that the game hasn't crashed and indicates progress.
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