Suggestion: Add Tags to Animation names and other things

Discussion and feedback on Construct 2

Post » Thu Jul 10, 2014 5:39 pm

Hi,

I would like to suggest adding tags, that can be used to check animations and all other things that conditions are based of checking a string, and that do not have tags yet ( with exception of variables ).

As it stands, I'm working with one other person, and since he is using different naming conventions then I do, I'll have to change loads of events now to accommodate his naming conventions. Having tags would let me call or check particular animation ( and whatever else there is that require to manually edit the name inside condition) by tag, letting him or me change the names freely without affecting the actual events.

Thanks!
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Post » Thu Jul 10, 2014 6:43 pm

Maybe you can make the conditions for animation check a sub-event and then right-click it and say "make OR block". That way the code above and below wouldn't need to change.
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Post » Thu Jul 10, 2014 6:46 pm

Jayjay wrote:Maybe you can make the conditions for animation check a sub-event and then right-click it and say "make OR block". That way the code above and below wouldn't need to change.


Tanks, but that's not good enough.
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Post » Thu Jul 10, 2014 6:50 pm

Why is it not good enough? You can check for every possible animation name your colleague is using, and sticking to the same naming standards is generally the best practice overall.
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Post » Thu Jul 10, 2014 9:27 pm

Jayjay wrote:Why is it not good enough? You can check for every possible animation name your colleague is using, and sticking to the same naming standards is generally the best practice overall.


Not that simple unfortunately ^^''
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Post » Thu Jul 10, 2014 9:42 pm

Ah okay :( well hopefully if they do animation tags they can bring back the integration with behaviors like in Construct Classic :) (eg: animations could be switched automatically by platform movement/etc)
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