[Suggestion] Animation drop-down list

Discussion and feedback on Construct 2

Post » Sat Jun 30, 2012 3:25 am

I was thinking, in addition to typing the names of animations, it could be practical to have a drop-down list of the animations an object contains for speed picking. I came up with this suggestion since my animation list it's getting big and often times I have to go back to the image editor and check the names of animations since I forget the exact spelling of a lot of them.

Not really important, but I think it would enhance the flow of work.
B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Sat Jun 30, 2012 5:47 am

i think the animations name should be stored on the object expression page so we can use it when ever we want it but most of the people use simple worlds like : move, idle,jump,slope,...
B
48
S
15
G
6
Posts: 795
Reputation: 12,035

Post » Sat Jun 30, 2012 11:38 am

This is already on the todo list, but is fairly low down the list since we have a lot of other bigger things to do I'm afraid!
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Thu Jul 05, 2012 10:02 am

[QUOTE=zsangerous] i think the animations name should be stored on the object expression page so we can use it when ever we want it but most of the people use simple worlds like : move, idle,jump,slope,...[/QUOTE]

Yeah, I started out with simple names too, but I cannot do that anymore. I try to make it as easy to remember as possible, but doesn't always work. and since I am working on an RPG battle system, the animations abound big time.

[QUOTE=Ashley]This is already on the todo list, but is fairly low down the list since we have a lot of other bigger things to do I'm afraid![/QUOTE]

Thanks, Ashley.
B
47
S
10
G
6
Posts: 455
Reputation: 8,326


Return to Construct 2 General

Who is online

Users browsing this forum: Artpunk and 11 guests