[suggestion] Collision Box Plugin

Discussion and feedback on Construct 2

Post » Tue Feb 12, 2013 12:57 am

With all this talk of mobile I thought I would add a request. Currently I tend to use transparent sprites to work as collision boxes. However with transparency causes a hit on rendering for mobile. i thought it would be best to include a proper collision box.

Also with the collision box.
* The box should be designed as connected to an image point. As it is now I need to unpin and pin when mirroring
* Shift to image points on different frames.
* remove box if the sprite frame doesn't have the image point.
* collision box should not trigger to designated UID sprite(ie owner)
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Post » Tue Feb 12, 2013 1:31 am

While it's true that transparent sprites are still rendered, if you make a sprite invisible it isn't rendered at all.
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Post » Tue Feb 12, 2013 1:36 am

Thanks. such a simple solution the transparency part :) that's a great piece of advice. so simple and overlooked :D

Doesn't solve the mirroring annoyance though :| oh well. it's just convenience.
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