[SUGGESTION] Destroy at end option in animation properties

Discussion and feedback on Construct 2

Post » Thu Sep 15, 2016 5:39 am

Hello, you might consider the option of adding a checkbox to indicate that the object will be automatically destroyed when it has completed its animation ?.
That is, if you select yes, the object is automatically destroyed when his predefined animation is finished.
It seems to me useful for graphics like smoke or explosions.


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Post » Thu Sep 15, 2016 9:38 am

Hello @Mirlas,
you can simply use the Fade behavior to do just that with added bonus of creating a fade effect if you wanted to before destroying the object.
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Post » Thu Sep 15, 2016 10:40 am

But with this option the fade behavior is not needed.
Or maybe you not could implement this for any reason?
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Post » Thu Sep 15, 2016 11:01 am

Wow (out of the topic). I was looking for that properties option before. I thought it was removed after disappearing from the properties bar on clicking sprites).... I did not know it can only be opened when creating object.

(in the topic) I think there was a feature of that before. I think it was removed. I am not sure though because it was way back 2014 & I was just a noob back then and I have no idea how to use the interface at that time.
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Post » Thu Sep 15, 2016 12:46 pm

Object-on animation finished-Object-destroy object. Its that easy!!
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