[SUGGESTION] DragonBones Plugin

Discussion and feedback on Construct 2

Post » Wed Oct 08, 2014 5:51 pm

DragonBones (http://dragonbones.effecthub.com/) is an Open Source 2D skeleton animation solution for Flash. Very useful to make complex animations on Flash Pro, and them export them to Citrus/Starling, HTML5 and COCOS. With lots of features.

It would be great to have a plugin for this tool.
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Post » Wed Oct 08, 2014 5:58 pm

New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Wed Oct 08, 2014 7:06 pm

Flash Pro+DragonBones is a much more robust tool, with more features.

Spriter is good, but still under development.
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Post » Wed Oct 08, 2014 7:54 pm

Features that are useless for use in C2 perhaps(sprite sheeting etc), and "still under development" is a non issue as the featureset for C2 is finished until we get proper Webgl mesh deformations in C2 of course.
In fact it may always be in development, as they are always adding new features.
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Post » Thu Jun 23, 2016 5:24 am

Mesh deformation..... Sigh.
A big fan of JavaScript.
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