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[SUGGESTION] DragonBones Plugin

PostPosted: Wed Oct 08, 2014 5:51 pm
by clockworkmonster
DragonBones (http://dragonbones.effecthub.com/) is an Open Source 2D skeleton animation solution for Flash. Very useful to make complex animations on Flash Pro, and them export them to Citrus/Starling, HTML5 and COCOS. With lots of features.

It would be great to have a plugin for this tool.

Re: [SUGGESTION] DragonBones Plugin

PostPosted: Wed Oct 08, 2014 5:58 pm
by Kyatric

Re: [SUGGESTION] DragonBones Plugin

PostPosted: Wed Oct 08, 2014 7:06 pm
by clockworkmonster
Flash Pro+DragonBones is a much more robust tool, with more features.

Spriter is good, but still under development.

Re: [SUGGESTION] DragonBones Plugin

PostPosted: Wed Oct 08, 2014 7:54 pm
by newt
Features that are useless for use in C2 perhaps(sprite sheeting etc), and "still under development" is a non issue as the featureset for C2 is finished until we get proper Webgl mesh deformations in C2 of course.
In fact it may always be in development, as they are always adding new features.

Re: [SUGGESTION] DragonBones Plugin

PostPosted: Thu Jun 23, 2016 5:24 am
by Colludium
Mesh deformation..... Sigh.