I was looking into this
(and I've just started looking at the SDK). I think the drop shadow code would have to be in the object's draw function. As far as I can tell, behaviors can't draw on the canvas. At least none of the existing ones do.
You could make a new object 'DropShadowSprite' easily enough but it seems like overkill to create a copy of the Sprite plugin just to add this effect. What do you think?
A drop shadow text plugin could be useful and text is rendered to a 2d canvas anyway. Or it's something that could be added to the built-in plugin easily enough. I wonder what @Ashley thinks of that?ramones2012-06-21 15:39:08