But mine allows choosing the fastest route or the stealthiest route, sticking to the trees along the way. So I would have to wait for the value additions.
Mine is isometric, so I copy the screen to a hidden layer as a grid, and run the pathfinding on it. Then the results are followed on the big map.
edit: to clarify how I used the points, grassland had a higher cost than the trees, so on stealth mode, the trees were preferred.