[Suggestion] Pathing

Discussion and feedback on Construct 2

Post » Thu Sep 27, 2012 5:15 am

I saw a game creation tool on indiegogo that lets you do game creation in a browser. The interface was way behind Construct very beta. But one thing that was really awesome was built in pathing.

It allows you to draw directly on the layout, a path for enemies/players to follow. It seemed to be very flexible where if a sprite hits a path, it has behaviors built in. It looks a lot like when you draw bounding polygons in Construct.

http://www.indiegogo.com/gameleon

My suggestion is to pull in work from third party plugins, and eventually add some sort of ability to follow a path and do behaviors on that. Maybe triggers if you hit a path etc.
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Post » Thu Sep 27, 2012 5:23 am

I second this. Foot paths would be a great addition. 8)
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Post » Thu Sep 27, 2012 5:54 am

It's kinda niche, and would be kind of hard to impliment into the layout in a third party plug. On the other hand its fairly simple to do a external editor, and import the data.
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Post » Thu Sep 27, 2012 7:58 am

[QUOTE=newt] It's kinda niche, and would be kind of hard to impliment into the layout in a third party plug. On the other hand its fairly simple to do a external editor, and import the data.[/QUOTE]

I get that it's a niche thing. Essentially it is good for top down games or platformers with air based sprites.

The main thing i like about this is the fact it is all integrated. and VISUAL.
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