[Suggestion] Simple 3D objects

Discussion and feedback on Construct 2

Post » Thu Dec 12, 2013 8:38 pm

Yup Rojo rocks.
Image ImageImage
B
172
S
50
G
183
Posts: 8,442
Reputation: 115,603

Post » Thu Dec 12, 2013 10:32 pm

@R0J0hound

Great 3D Cube example
Also, these are some serious math formulas you've got there TGeorgeMihai2013-12-12 22:32:47
B
49
S
15
G
6
Posts: 536
Reputation: 7,199

Post » Fri Dec 13, 2013 8:09 pm

Here's a further extension of the capx that does a 3d platformer like the op.
It's rather cluttered but here's an incomplete list of what was done:
z-sorting, shading, improved obj loader, multiple object loading, transformations on individual objects.
https://dl.dropboxusercontent.com/u/5426011/examples21/paster_3d_2.capx

@jayderyu
With c2's renderer quads are drawn with affine transformations so I can't do perspective correct texture mapping, or at least not easy. One way to reduce it is use more smaller polygons.
B
94
S
33
G
118
Posts: 5,395
Reputation: 75,851

Post » Fri Dec 13, 2013 8:32 pm

Well count me blown away. This near usable too. Wow R0j0 absolutely amazing :)

So to use this effectivly for a game. I assume that all objects would also have to be pasted into Paster. I always liked paster and the potential. Now I love paster.
B
92
S
18
G
9
Posts: 2,455
Reputation: 15,113

Post » Sat Dec 14, 2013 3:46 pm

@R0J0hound

This is excellent, just asked for this some time ago...

http://www.scirra.com/forum/Object-rendered-differently-based-on-variable_topic75654.html

But i must say your example si not... NOT user friendly. I am stearing at it and i can't get what is what...

I cant even find where are you loading those textuers from...
Is there a way to make usage more newb friendly? ...like opening thread sugests?

Tnx!!!!irina2013-12-14 15:46:32
B
31
S
13
G
2
Posts: 751
Reputation: 5,539

Post » Sat Dec 14, 2013 4:20 pm

yeah it is amazing. I'm trying to figure out how the facing works. There doesn't seem to be any control. But I could be just missign it.

But after playing with it. It is a little short from being fully comercial ready. but I'm sure we could make some games with it :)
B
92
S
18
G
9
Posts: 2,455
Reputation: 15,113

Post » Sat Dec 14, 2013 6:15 pm

@R0J0hound

Respect My mind is blown

Even though I don't understand the formula/algorithm, with the second demo I can easily make a 2.5D Platformer just by editing the ground from the Layer 1.
Also the view can be changed by editing the global variable VIEW_TILT (viewing angle) and EYE (zoom)

@irina

Textures are the Animation frames from the sprite face.
B
49
S
15
G
6
Posts: 536
Reputation: 7,199

Post » Sat Dec 14, 2013 10:39 pm

Yeah, iw found it after thorough digging :)
But math is... well, beyond me...   
It's just too much, i got headache...
B
31
S
13
G
2
Posts: 751
Reputation: 5,539

Post » Mon Dec 16, 2013 4:20 pm

@R0J0hound

Im running your second example web preview on iPhone5 and it shows only 5-6 FPS...
Is this really such FPS killer???
...this is totaly unusable at this point!

B
31
S
13
G
2
Posts: 751
Reputation: 5,539

Post » Mon Dec 16, 2013 5:51 pm

[quote]NOT user friendly[/quote]
No arguments there. It could stand for better organization, and clean up of the events. It's more or less a proof of concept that isn't complete. Not to mention I'm ironing out ideas on a balance between usefulness and ease of use as I go.

[quote]this is totaly unusable at this point![/quote]
For the iphone. It's running quite fast on the desktop for me. There are a few things I could do to speed things up such as making the face objects invisible, but the main reason for the slowdown is safari doesn't have webgl so canvas2d is used.

Here's the latest wip. Textures now mach the textures of the objects on layer 1, although to do it I copied the textures in two places which isn't very efficient if you want to change them later.
https://dl.dropboxusercontent.com/u/5426011/examples21/paster_3d_3.capx
B
94
S
33
G
118
Posts: 5,395
Reputation: 75,851

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 7 guests