[Suggestion] Sprite type variable

Discussion and feedback on Construct 2

Post » Sat Dec 21, 2013 4:38 am

Wouldn't it be simpler to use different animations in a single sprite and switch between the animations ? (The frame numbers/logic would still be the same).

Or am I missing something ?
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Post » Sat Dec 21, 2013 4:51 am

Why doesn't the OP just use Frames and Animation groups in the Sprite?

I noticed new developers don't grasp some of the tricks of the trade for C2 and often bloat the number of objects used.

I assure 100% there is a way to do what the OP wants without making any changes to the C2 game.

Here are the suggestions I have.

1. use Frames and Animation Groups to distinguish your "skins".
2. Use 1 object for logic. Then use different graphic sprites/frames/animations for skins.



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Post » Sun Dec 22, 2013 4:47 am

Hi people,

Thanks for all your replies!

I probably am doing too much thinking in a programming mindset instead of a C2 mindset.
Kyatric and Jayderyu: yes, you are probably right. This should be the easiest way to accomplish what I'm looking for.
Next time I'll just ask a question first before making a suggestion. :)

Thanks!
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Post » Sun Dec 22, 2013 4:49 am

What an entrance to the community...silly me
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Post » Sun Dec 22, 2013 5:18 am

Don't worry, you're the not the first and certainly not the last to do so ^^
The community is open to communication anyway, so no problem.


It's just, take the time to get used to Construct2, it's been around for long enough now so that its own ways will cover beginner to advanced users needs.
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