For smaller graphics, I have to set some collision boxes to be in the middle of the pixel itself. C2 has no issues handling this, however the process to do so is tedious as I have to enlarge the sprite, adjust the collision box, then shrink the sprite back down.
What I am suggesting is the numerical editing of collision box vertices to at least 2 decimal places in (instead of 1x it can be put in as 1.5x)
Edit: original said BBox, not ColBox. BBox is image border, ColBox is the modifiable collision box, which I was intending.Thndr2013-06-27 01:48:35