[Suggestion] to New Turret behavior

Discussion and feedback on Construct 2

Post » Sun Jan 27, 2013 9:48 pm

Good Day!
I would like to leave a suggestion for a new turret behavior in v116.
I remember the last turret had an 'Arc' option as well as a list of a very handy conditions like checking if the object is currently within the firing arc(but not necessarily within range) or within the range(not mentioning the arc), and same for the point.
I think that was pretty useful things there and want to suggest adding them)

Thanks in advance)
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Post » Mon Jan 28, 2013 2:29 pm

I'm looking at the Turret behavior in Classic, and I'm not sure what you mean, I can't see any 'Arc' features. I think C2 has a pretty complete port of the Classic version. You can do things like check if an object is within an angle via conditions in the Sprite object (not part of the behavior).
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