[SUGGESTION] "Zoom in" on mouse coordinates

Discussion and feedback on Construct 2

Post » Sun Aug 26, 2012 10:53 am

Hello,

A little suggestion for today but no doubt it will ease life of Construct 2 users : when we zoom in with the mouse (ctrl + wheel), is it possible to zoom on the mouse coordinates ? Like Google maps, for example.

I have a big layout in my project. I zoom out a lot to have a global view and when I zoom in, it is always in the center of the screen !

Thank you for reading ! :)
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Post » Sun Aug 26, 2012 5:16 pm

Set Scroll to Mouse.X, Mouse.Y as you zoom in? :0
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Post » Sun Aug 26, 2012 6:30 pm

I'm talking about the interface in Construct 2 ! Not in game ;)
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Post » Sun Aug 26, 2012 6:52 pm

@Sylvain I think it would be frustrating, because some times when I'm nervous I just use the scroll of the mouse because yes, and it would scroll in and scroll out when I'm nervous.

And like me a lot of people do this \o/
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Post » Mon Aug 27, 2012 12:12 am

I think I understand what the OP is getting at.

For example, if you move to the corner in photoshop, it zooms relative.

Quick side-by-side comparison of Photoshop Zoom behaviour and Construct 2 editor canvas.

[TUBE]http://www.youtube.com/watch?v=Fw_WEbSVDjE[/TUBE]

no-so-ninja-edit : forgot TUBE BB tags..JohnnySix2012-08-27 04:56:24
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Post » Mon Aug 27, 2012 12:18 am

I was just thinking the same thing, it always zooms to the center of the image and you have to scroll / drag to where you want. Photoshop zooms on where the mouse is, not the center of the image which is a godsend.Nickydude2012-08-27 00:20:00
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Post » Mon Aug 27, 2012 12:33 am

I'd like this too! Not understanding @devMidgard comment though... You get nervous using construct, and hold ctrl then use the mouse wheel? I think it's a brilliant idea, saves zooming out, seeing where you want to go, then zooming back in and scrolling across. Like Supreme Commander controls!!! Great!
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Mon Aug 27, 2012 12:41 am

Count me in. That's nice suggestion.

But for now there's a bigger issue with zooming.
[QUOTE=shinkan] 1. Zoom.
Could be more uniform: 100%,125%,150%...
now is more like: 100%, 110%, 121%, 133% - using mouse scroll
And it's impossible to set ie. 200% zoom[/QUOTE]

That's my quote for a post I made almost year ago... still hoping it will be fixed @Ashley ;P
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Post » Mon Aug 27, 2012 12:54 am

[QUOTE=shinkan] Count me in. That's nice suggestion.

But for now there's a bigger issue with zooming.
[QUOTE=shinkan] 1. Zoom.
Could be more uniform: 100%,125%,150%...
now is more like: 100%, 110%, 121%, 133% - using mouse scroll
And it's impossible to set ie. 200% zoom[/QUOTE]

That's my quote for a post I made almost year ago... still hoping it will be fixed @Ashley ;P[/QUOTE]

You can get to 200% zoom by pressing Ctrl+0 (zooms to 100) and then ctrl+shift+mousewheel up (zooms by the 100).
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Post » Mon Aug 27, 2012 1:05 am

Yes, I'm aware of ctrl/ctrl+shift shortcuts but still you have to be in 100% (or 200%, 400%). I always preferred "solid" number with zoom. I always thought watching something on 137% or 349% zoom is distorting (not sure if that's right word) what you really see, especially when you doing pixel art/games - it's just my internal opinion :)
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