I'm always toggling little bits in a long list of events. Sometimes I just want to toggle them all off/on, but currently I have to go and do each bit one by one because there is no way to toggle them all at once and make them ALL toggled off or on, they just switch back and forth.
I heard someone whine about no "on key release" Somewhere on IRC and they refused to actually bring it up here, so I will. I know theres ways around it, but it seems like one of those 'really should be there' features -- unless I'm missing something as usual.
I'd like to have the ability to choose an animation and it's frame during the whole bone thing and have it automatically advance frames to each keyframe. I'd also like this animation to show in the editor! This might also be in here (but it doesn't seem to work fo rme), but I'd like to to have the joint points to be moveable between frames. I could rotate them, but not move them. This would work in very nicely with the animation setup detailed above!
Add the possibility to group object in the object bar a bit like the group in the event editor
Or adding the ability to put an alphabtic order or familly anyways to make this more user friendly thanks plus i add my voice to the need of a ways to link CAP together, like an "include" in that be awsome. plus you could see some game librairy popping.