[Suggestions] Behavior and Auto Complete Improvements

Discussion and feedback on Construct 2

Post » Wed Jan 07, 2015 11:44 am

Fade Behavior:
Set maximum opacity

Bullet Behavior :
Compare acceleration
Compare angle of motion
Is Enabled condition
Require an option not to set the angle of motion of bullet to 0 when the speed is 0(perhaps acceleration too)

Path Finding :
Has path ? condition
Nodes are shown in debugger

Arrays:
Spreadsheet preview in debugger like Microsoft Excel(Depth more than one can be represented by multiple spreadsheet for each depth level)

Layer :
Auto complete in expression eg. Mouse.Y("layer") and other similar case
Auto change the name of the layer in event sheet,when we change it at the layer editor

Timer auto complete:
Start timer action

Expression:
Parameter value expression eg. Sprite.brightness.(0)

Layout:
Transition style between Layouts ( Basic one like Microsoft Powerpoint)
Last edited by StormHo on Sun Jan 11, 2015 8:02 pm, edited 1 time in total.
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Post » Tue Jan 13, 2015 12:25 am

Option not to destroy children particles when the source is destroyed.
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