SUPER Build & Play

Show us your works in progress and request feedback

Post » Sat Nov 19, 2016 2:54 pm

http://www.gameus.de/Build&Play

SUPER Build & Play*1 is a platformer editor/game in one - like SUPER MARIO MAKER(r).

The game status is beta and i want to post the process finishing the game.

You are all invited to help make the game better.
Build a game and publish it and play the level from other players.

With the next step i will replace the current placeholder sprites with an asset that is growing from now on.
You can follow the progress if you are interrested - i will post changes and publish the most current version until the game gets published.

Image
ingame control: arrow keys/wasd, space(shoot), ctrl (place dynamite)

What done so far:

concept book,
programming (c2),
programming (php, mysql) ,
gui design,
object descriptions,
Arranging the gui for best use,
level-data format,
web-communication,
user registration,
objects ingame behavior,
sound & music,
...

mercuryus
Last edited by mercuryus on Sat Feb 25, 2017 7:21 am, edited 9 times in total.
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Sun Nov 20, 2016 5:59 am

To get feedback we need a video at least to see the progress.
Check out my awesome Android Game releases https://play.google.com/store/apps/deve ... ames&hl=en
B
38
S
18
G
24
Posts: 681
Reputation: 16,613

Post » Sun Nov 20, 2016 8:44 am

PixelPower wrote:To get feedback we need a video at least to see the progress.


You have a link to the most current game - why not give it a try.
It's better than a video... (i will create teaser, ... with the completed new asset)
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Mon Nov 21, 2016 3:13 am

Incredible, it's getting really interesting.

Is the focus mobile or PC?
B
97
S
41
G
27
Posts: 108
Reputation: 21,552

Post » Mon Nov 21, 2016 4:26 pm

guimaraf wrote:Is the focus mobile or PC?


Both.
With the possibility to save the levels in the 'cloud' you always have access to your (and any other published) games.
The mobile phone (much better tablet) should have a size to handle the controls - on a 8' tablet it works like a charm (like MS paint for platformers :) ).
Last edited by mercuryus on Wed Nov 23, 2016 8:22 pm, edited 1 time in total.
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Wed Nov 23, 2016 8:15 pm

The new Indino-character is implemented with some animations:

Image


you can take a look ingame (v 0.76)

reminer for me: have to adjust the animations speed!
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Sun Nov 27, 2016 7:22 am

Played the weblevel of RajeshK with the new Indino character:
Image
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Mon Nov 28, 2016 8:06 pm

The new outdoor bricks:
Image
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Wed Dec 14, 2016 5:38 pm

Here are some new pictures of the progress (gfx).
Meanwhile i also bought some music loops - there are two styles - outside/cave.

Would you create a level and publish it to the web? We would love to see new levels :lol:
-> http://www.gameus.de/Build&Play

Image

Image

Image


more to come...

mercuryus
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Post » Wed Feb 22, 2017 4:59 pm

My project SUPER Build& Play (the jump & run construction game) is growing.

+lot of new sprites and animations
+a new GUI, more sounds and action
+new backgrounds with parallax effects
+more objects to play with - but still more to come.

-> http://www.gameus.de/Build&Play

Image

Image

Image

Image
Image Image Image
B
42
S
22
G
15
Posts: 375
Reputation: 12,221

Next

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 3 guests