Super Santa 2014 Advent Calendar

Show us your completed creations made in Construct 2

Post » Mon Dec 01, 2014 12:32 am

EDIT (february 3rd, 2015) :

Super Santa 2014 full edition has been released! And it's now both in French and English!

On my own website (to play on computer or mobile) : http://oli-jeux.jimdo.com/super-santa-2 ... l-edition/
On the Scirra Arcade : http://www.scirra.com/arcade/addicting- ... santa-2014
On Kongregate : http://www.kongregate.com/games/OliCKan ... santa-2014
On Gamejolt : http://gamejolt.com/games/platformer/su ... 014/45610/
There is also Facebook and IndieDB, and Im trying to get it to Miniclip and others, but that's enough links for here. :)

The game was originally an advent calendar game, in which a level would unlock every day in december 2014 (see older post below). This is an updated version, in which you simply unlock levels by beating the previous levels, like in any good Mario Bros.

And... I am aware Christmas time's behind us. Still, enjoy. :)

OLD POST (november 31st, 2014) :

Hey there!

My advent calendar game Super Santa 2014 will start tomorrow (or today, depending where you live)! A level will be unlocked every day from december 1st to december 25th. The game's been designed to work with smartphones, tablets and computers, and you can play online :
http://oli-jeux.jimdo.com/calendrier-de ... anta-2014/

All texts and instructions are in french though, as my expected audience is french-speaking. But it's a platformer, and the controls are shown on-screen so... if non-french-speakers wanna try, I'm sure they'll get the hang of it within a few minutes.

Make sure your browser doesn't block scripts from the game, as it checks the date and time from an external server. If it keeps loading for ever, that means your browser is blocking it.

This is the first game I release that's been made using Construct 2, and the second project I am working on with C2 (I have been using Construct Classic for years though). I think I'm getting the hang of it now. ;)

I also made all images and sounds myself, except for the music that's an extract from a public domain song.

This said, I designed it all in the course of the last few weeks, and am still working on the levels (since they will be unlocked throughout december). Which means I wasn't able to incorporate all of my ideas in the short time I had, and will likely not change things to the game now unless there are actual bugs.

Enjoy! And have a nice month of december and holiday season!
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Post » Tue Feb 03, 2015 5:21 pm

A new edition has just been published. :) (see edit in original post)
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