Super Ubie Land Greenlit for STEAM

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Post » Mon Dec 01, 2014 7:39 pm

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Now that Super Ubie Land is finally greenlit for Steam... I need to figure out how to implement Steam in the game. But I'm happy :D
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Post » Mon Dec 01, 2014 7:46 pm

Good job! And good luck :)
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Post » Tue Dec 02, 2014 12:31 am

@NotionGames

Congratulations. May I know how long was your game takes to be greenlit ? Any tips for us noob ?

Thanks
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Post » Tue Dec 02, 2014 12:36 am

Grats
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Post » Tue Dec 02, 2014 1:45 am

You can try working with this: https://github.com/greenheartgames/greenworks

You would need to do something like this for export I think: https://www.scirra.com/tutorials/417/ou ... ode-webkit

Rather than the built-in export, so that greenworks can be implemented during the export
Construct Classic - Examples Kit Dropbox is a pile of trash and if you need my old files PM me! :)
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Post » Tue Dec 02, 2014 4:15 am

Congrats! Hopefully the first in a long line of hits.:)
Don't lose your work. Backup your game with Dropbox.
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Post » Tue Dec 02, 2014 5:13 am

Nice! Congrats! :D
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Post » Tue Dec 02, 2014 7:35 am

@NotionGames,

well done.
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Post » Tue Dec 02, 2014 5:12 pm

Thanks guys. I'll take a look over those pages @jayjay
@tumira It took me a while. I didn't really know how to promote to the PC crowd but I just kept tweeting about the game and
going to forums. Over time, it paid off. I wish I had more to tell you on that subject :/
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Post » Tue Dec 02, 2014 5:12 pm

Thanks guys. I'll take a look over those pages @jayjay
@tumira It took me a while. I didn't really know how to promote to the PC crowd but I just kept tweeting about the game and
going to forums. Over time, it paid off. I wish I had more to tell you on that subject :/
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