Super Ubie Land *Wii U, PC, Mac* *COMPLETED!*

Show us your completed creations made in Construct 2

Post » Wed Jun 19, 2013 12:45 pm

Pulled an all nighter and started adding in backdrop art for the levels. Make it feel more alive. I also finally created a proper HUD for the game. Now your lives, hearts, points, and coins are displayed neater!

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Post » Fri Jun 21, 2013 10:25 pm

More background updates



*If you've played Super Ubie Land the Scirra Arcade tech demo, you'll probably recognize this level. It's been updated and tweaked since then*


[/URL]NotionGames2013-06-21 22:43:53
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Post » Fri Jun 21, 2013 10:39 pm

Brilliant! I'll be picking it up on my Wii U! Do you have an expected release date yet?
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Fri Jun 21, 2013 10:40 pm

Thank you @AnD4D :D
we are targeting an early 2014 release for the Wii U but for PC, Mac and Linux sometime this year. I'm trying to finish the game by the end of July and begin heavy playtesting.
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Post » Fri Jun 21, 2013 10:46 pm

Well I've liked you on Steam Greenlight, and look forward to finally getting my hands on the game! Best of luck to you!

Oh, I recall hearing that you're recoding the game for Wii U. Is that still the case, or are you exporting it through C2?
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Fri Jun 21, 2013 10:48 pm

Thanks for the support on greenlight @AnD4D
we are recoding for the wii u... unless we get an update from Scirra about the nintendo web framework options. But we can't hold our breath for that at this time. If anything does change and C2 allows for wii u exporting, I'll be sure to update the thread
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Post » Sat Jun 22, 2013 4:47 am

Hopefully we can get some word from Scirra about that. Hell, I'd settle for more information about how Nintendo is going to handle it and keeping it up to standard.
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Post » Sun Jun 23, 2013 2:44 am

When did it change to Super Ubie Land , is UBI's real identity a girl , *SPOILERS*
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Post » Sun Jun 23, 2013 3:42 am

@whiteclaws it was after talks with Nintendo and Ubisoft. They allowed us to keep the "Ubi" portion but add something to it to make it different... so we did.

and lol at the woman identity.
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Post » Thu Jun 27, 2013 6:58 pm

*EXCITED*

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