Super Ubie Land *Wii U, PC, Mac* *COMPLETED!*

Show us your completed creations made in Construct 2

Post » Wed Aug 14, 2013 5:14 pm

Nice work! Looking very smooth ;)
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Post » Wed Aug 14, 2013 5:15 pm

Congratulations! :)
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Post » Wed Aug 14, 2013 5:41 pm

Thank you guys for all of the kind words and support throughout development! There's so much that can be done with Construct 2! I love it!
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Post » Wed Aug 14, 2013 7:02 pm

Congrats, Drew! Really polished.
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Post » Wed Aug 14, 2013 11:08 pm

Congratulation ! nice work !
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Post » Sun Aug 18, 2013 1:43 pm

Awesome quality! Congratulations all around - great gameplay, artwork, and music.
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Post » Sun Aug 18, 2013 9:59 pm

That's amazing, it's fantastic to see someone with passion succeed. :-)
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Post » Thu Sep 12, 2013 6:58 pm

@Ashley @Tom
Hey guys, would it be possible to help us on promoting the Steam Greenlight page for Super Ubie Land?

http://steamcommunity.com/sharedfiles/filedetails/?id=92994975NotionGames2013-09-12 18:58:41
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Post » Thu Sep 12, 2013 8:42 pm

@NotionGames looks very polished and obviously you have put a lot of time into it.

Can I suggest a few things as feedback.

1. Loading - why no % indicator. I spent over a minute waiting for it to load with no indication how much longer. I thought it had failed at one point and went off to do other things until i noticed it had loaded.

2. Opening screen -= I clicked on "start game" nothing happened. It was not clear o me I had to press keys and return to select and start the game.

3. I had no idea what I was doing on the screen with the doors. The doors didn't reach and one showed 0x3 or something like that - very confusing.

I will have another go later.

While it looks great I am not sure the $10 asking price is worth it. There are so many games available on the market that I personally wouldn't spend that much on a casual game.

All critique meant in constructive (no pun intended) manner.
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Post » Thu Sep 12, 2013 8:49 pm

Calling the game a casual game when you haven't played it doesn't make sense. I am open for comments on how to make it better but whether or not you would personally purchase the game for X price isn't what we are running our business model on. There is a lot of content that we have put into the game and thus far we have received good feedback from those who enjoy the type of game we have created for them.

The icon:


is basically letting players know that they have collect X out of 3 Bees. If you have a suggestion on how to improve that please let me know. And you enter the door to go play a level. There is a controls screen in the title menu explaining these details.

We are updating the game with tweaks and more to make the experience better.

And what is truly considered a casual game? Just because it is a platformer doesn't mean that its casual.
There are 6 bosses, over 24 levels, plenty of hidden secrets and things to collect and a soundtrack with over 20 tracks of high quality. It is a platform game.

Thanks for your input @czarNotionGames2013-09-12 21:00:16
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