Super Ubie Land *Wii U, PC, Mac* *COMPLETED!*

Show us your completed creations made in Construct 2

Post » Mon Sep 17, 2012 11:29 am

Just want to voice my support - stellar graphics! Music fits the mood, too. Keep it up!
Image
B
74
S
27
G
14
Posts: 340
Reputation: 12,912

Post » Mon Sep 17, 2012 12:19 pm

Thanks guys for the encouraging words!
Image
B
57
S
14
G
6
Posts: 493
Reputation: 11,253

Post » Mon Sep 17, 2012 12:35 pm

I actually have a matter that I need some opinions on.

Here are screenshots for the Mexican Desert World.
I'm wondering if it's better to have the Mexican Desert to have grass or sand? That question may sound silly but I'd thought I'd ask.

NotionGames2012-09-17 12:35:58
Image
B
57
S
14
G
6
Posts: 493
Reputation: 11,253

Post » Mon Sep 17, 2012 1:47 pm

I vote for Sand, looks better to me.
Vote for all the Construct 2 games on Steam Greenlight - Find them here
B
27
S
7
G
4
Posts: 314
Reputation: 4,928

Post » Mon Sep 17, 2012 2:20 pm

Definitely Sand! Where I come from Grass is not green Onigiri triangles
B
40
S
11
G
4
Posts: 665
Reputation: 8,403

Post » Mon Sep 17, 2012 11:55 pm

sand sir...no doubt.
B
50
S
17
G
15
Posts: 1,029
Reputation: 26,289

Post » Tue Sep 18, 2012 12:55 am

Thanks for the input guys!

Just going to stick this.... here...

A quick BONUS Level concept. So even though you need to use the birds to beat the bonus level, it's not required... it's optional just to try to get extra lives. Let me know what you think of this concept overall. Thanks

http://www.youtube.com/watch?v=381ESldSH38&feature=youtu.be
Image
B
57
S
14
G
6
Posts: 493
Reputation: 11,253

Post » Tue Sep 18, 2012 1:50 am

sand ;)
B
30
S
6
G
5
Posts: 433
Reputation: 6,061

Post » Tue Sep 18, 2012 1:56 am

[QUOTE=NotionGames] OK changed Ubi's running speed (which makes the game feel a lot more insane). I did a speed run of Level 3 so let me know what you think of the way this feels over the original speed.

http://www.youtube.com/watch?v=Wf65s-AlTHI&feature=youtu.be

And here is a sound test for the jumping and landing AND it features a look at the new Desert World (with the old speed)

http://www.youtube.com/watch?v=ZtsUsnxajxg[/QUOTE]
liked the speed run, i got some suggestions:
didn't noticed if there anything that indicates there's a hidden cave.. should be a good idea to add a hint..
also.. the AI of the enemies I think should be a little better.. enemies do more things.. u know?
B
30
S
6
G
5
Posts: 433
Reputation: 6,061

Post » Tue Sep 18, 2012 2:08 am

Thinking about the Ouya, it makes me wonder: wouldn't it be cool if there was a game system like that but it read and played the project files of all the popular indie game dev platforms? So that way, you wouldn't have to learn a new system/language in order to translate your game to that console platform. You just buy a yearly membership like XBLIG has, and as long as that's current you can create and put your games up for sale.

Man, a system like that would be a beast for indie games. The system would have like 5,000 games at launch day! :-)MrMiller2012-09-18 02:11:23
B
12
S
4
G
3
Posts: 426
Reputation: 2,458

PreviousNext

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 5 guests