Support for Ouya?

Discussion and feedback on Construct 2

Post » Mon Sep 09, 2013 1:30 am

Can i make a game with support to the Ouya console? I'm looking to buy Ouya to develop for it, and this is my question:

Can i make a game for Ouya with construct 2? I have the Construct 2 Personal Edition, and if I can, which means export must use for Ouya?

Thanks, and sorry for my bad english.
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Post » Mon Sep 09, 2013 1:59 am

Ouya is Android based, so Android apps should work on it. But AFAIK Construct 2 doesn't support the Ouya API so you can't actually get Controller input.
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Post » Mon Sep 09, 2013 2:00 am

Currently we are waiting for Ludie to finish up with the Ouya compatibility.

In the mean time you can use Phone Gap with Fast Canvas and Ouya Plugin.

So it's doable, but not very simple yet.
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Post » Mon Sep 09, 2013 2:06 am

Will we ever Construct 2 will make a game for Ouya :( ? With all the support for controller and functional?
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Post » Mon Sep 09, 2013 3:32 am

I seems my post was sorta ignored.

http://www.caou.org/stickysticky/

thsi game was written in HTML5(or 4). It is on the Ouya.
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Post » Mon Sep 09, 2013 11:50 am

When CocoonJS supports the Ouya, which we believe they are working on, then Construct 2 games should also be publishable to the Ouya.

We've already got Ouya controller input working via the Gamepad object.
Scirra Founder
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Post » Mon Sep 09, 2013 4:27 pm

Awesome Ashley. Thank you for thinking ahead!
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Post » Mon Sep 09, 2013 7:48 pm

So now I can buy my Ouya to create games to it? =P
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Post » Mon Sep 09, 2013 8:34 pm

Not yet. Patience, young grasshopper.
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Post » Mon Sep 09, 2013 9:04 pm

Scirra warn when the CocoonJS not support the Ouya?

Sorry bad english :v
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