[Support only] Parse - Cloud data, Push, Analytics and Code

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Post » Sun Oct 26, 2014 2:40 pm

vitorfgd wrote:Work's on Cocoonjs?

I don't know, haven't tested it on Cocoonjs. It will probably work as there are no DOM modifications or other special browser actions, but I don't know the exact limitations of CocoonJS.
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Post » Sun Nov 02, 2014 4:14 pm

New version now include Parse Analytics, track every thing your users do.

With the new Parse Cloud Code support you can deploy and run any code in the Parse backend. This requires some Javascript knowledge.

Happy Parsing,
Arne
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Post » Thu Nov 06, 2014 1:42 pm

Is it possible to get more than 20GB when needed? if I look for bigger packages, there is always just requests per second :-P
Image
Check out our start-up and configure your own helmet in true 3D.
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Post » Thu Nov 06, 2014 9:26 pm

From https://www.parse.com/plans the next level seems to be $200 for an extra 20GB.
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Post » Fri Nov 07, 2014 2:17 pm

Having trouble installing it. I unzipped the folder and placed it in the plugins folder for construct 2. When construct starts, an error message pops up.

Error.jpg


Can you help?
You do not have the required permissions to view the files attached to this post.
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Post » Fri Nov 07, 2014 4:55 pm

@hmott Sent you a mail.

But basically we are using the new way of installing plugins by just drag and drop of the "c2addon" file onto Construct2.
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Post » Mon Jan 05, 2015 3:21 pm

Hi.

Question: is there or will there be a way to authenticate users using Google or is Parse inherently limited to Facebook?
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Post » Mon Jan 05, 2015 5:24 pm

@pirx I have not seen anything else than Facebook authentication (a problem with being owned by Facebook maybe...).
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Post » Wed Jan 07, 2015 2:43 am

@Arne
@pirx

Login with 3rd party authentication might be possible.
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Post » Wed Jan 07, 2015 9:12 pm

Yes it can be worth looking into. It is based on Cloud code that can be called from the plugin in the current implementation.

The only thing that worries me is that using Cloud code will definitely require some more knowledge from the plugin user. Maybe that is an other topic but how much can you expect a normal plugin user to be able to code outside C2?
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