Supporting IE vs Chrome, etc

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Post » Sun Mar 23, 2014 7:31 pm


I'm curious, a lot of what C2 offers, especially with the development of WEB-RTC is pretty much aligned to what chrome enables, and not safari or IE (modern versions). When you're targeting mobile, that's not a problem but I've been thinking of desktop-browser applications.

So I'm curious about the approach different people take, do you take advantage of the new browser-specific features and hit 70% of the market, or do you use some of the more common elements and aim for closer to full browser support.

PS: for various reasons I use IE11 and chrome about equally and it annoys me to hit a game that doesn't work in IE, though I've never found one on the main game sites.

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