SVG Support in R15 - Whaaaa?

Post » Tue Apr 04, 2017 5:15 pm

https://www.construct.net/make-games/releases/beta/r15

I saw this little line mentioned in latest build, and thought it was worth talking about.
Import SVG files into the image editor


Since I am unable to test this right now, I'm am curious about a couple things.
1.) Does the SVG work as a vector image once imported, or is a converted into raster (I know little about how vector images work...)?
2.) Is this a totally new thing for construct? I am not aware of having vector support in C2.

If anyone has tried it out, how's it working out for you?
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Post » Tue Apr 04, 2017 5:20 pm

It doesn't work as a vector, is converted to raster.
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Post » Tue Apr 04, 2017 5:31 pm

Tom wrote:It doesn't work as a vector, is converted to raster.


Bummer, makes sense though. Still, it'll be nice to make images in vector and not worry about having to downsize/mess with them before importing. Great little feature.
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