Switch to Construct?

New releases and general discussions.

Post » Mon Mar 08, 2010 7:21 pm

Hey,

I am a advanced user of the program Game Maker, and I am considering switching to Construct.

I don't know much about Construct, apart from that it is open-source (big plus), and it is a game maker :D

Looking around briefly, there seems to be no multiplayer support, is this true? I use Game Maker a lot to make multiplayer games - using 39dll.

Also, the community does not seem very active, compared that is to the GMC.

So, in short, I would like to know what the pros and cons would be of switching from GM to Construct.

Thanks in advance :)
B
1
G
2
Posts: 4
Reputation: 633

Post » Mon Mar 08, 2010 8:14 pm

For obvious reasons, I won't list common features.

Pros:
- more freedom (you can do things that you can't do in GM)
- free (you said it yourself)
- powerful (it can run stuff smoothly where GM would choke, turn blue and purple and then keel over)
- easy to learn and get started
- very easy to prototype games
- one of devs is a kangaroo lover

Cons:
- still in development (not finished, though it can be used to make and release games with, but it is nearing the release) - expect stability issues, bugs and stuff
- still difficult to develop a major stable project
- still has some annoying limitations (that are being addressed in Construct 2)
- wonky scripting support
- the other dev is not a kangaroo lover

All in all, in my opinion Construct is an excellent introduction into game development, however for more serious projects I'd wait until the final release (soon!) or even Construct 2 (which won't be any soon).

If you ask me for opinion on switching to Construct, well, it certainly wouldn't hurt to give it a whirl to prototype a game or couple. You might be surprised, who knows? However, be aware that while it may be easy to get into Construct, it is hard to master it as with everything else. As of now, I've yet to see a complete major game made in Construct.

That may change with the final release version, however, as everyone is pretty much putting their major projects on hold until then.
B
62
S
21
G
12
Posts: 1,910
Reputation: 13,155

Post » Mon Mar 08, 2010 8:31 pm

I used Game Maker for years.

Construct is:

easier:
more intuitive, even for beginners. Elegant events sheet. Construct have a nicer level editor, since you can position, rotate and scale instances as you want. In Game Maker, you can't.

faster:
Faster executables files, since Construct compiles exes, Game Maker interpret at runtime. Faster 2D engine.

better:
Construct uses DirectX 9.0c, Game Maker uses DirectX 8.1. Construct have shaders, and you can even make them. Construct expansion is virtually infinite, since you can make as many plugins as you want.

construct:
You can make games with Construct. In Game Maker, you can't. :)

Then again, it's Open Source. It's a great game making tool. It's free. It's powerful. It's so good and it isn't even on 1.0.

Okay, no online. Someone is making a plugin for it. Remember: Construct is free, Game Maker costs 15-16$ and it's old, slow and dirty.

Good luck :wink:

p.s.: Game Maker Community existed for 6-7 years. This community, since 2007 if i'm correct, so 3 years.
B
2
S
1
G
3
Posts: 193
Reputation: 1,486

Post » Mon Mar 08, 2010 8:46 pm

[quote="Genesys":3gn6enqu]You can make games with Construct. In Game Maker, you can't. :) [/quote:3gn6enqu]

Don't start a war :P
B
3
S
2
G
3
Posts: 628
Reputation: 2,531

Post » Mon Mar 08, 2010 8:51 pm

Let's be honest, there aren't very many quality games Construct can showcase yet, while GM has quite a collection. ;)
B
62
S
21
G
12
Posts: 1,910
Reputation: 13,155

Post » Mon Mar 08, 2010 9:09 pm

[quote="Mipey":2q5rr3gu]Let's be honest, there aren't very many quality games Construct can showcase yet, while GM has quite a collection. ;)[/quote:2q5rr3gu]

Exactly, construct users shouldn't be throwing stones until there's something to back things up with. Last thing we all need is a huge feud between the two camps, we should all be friends. :)
B
3
S
2
G
3
Posts: 628
Reputation: 2,531

Post » Mon Mar 08, 2010 9:38 pm

But should you try Construct? YES! YES! YES!
B
28
S
8
G
8
Posts: 530
Reputation: 7,154

Post » Mon Mar 08, 2010 9:49 pm

(we're not biased, either :P)
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Mon Mar 08, 2010 10:15 pm

[quote="Lost my Keys":3on3lm7o][quote="Genesys":3on3lm7o]You can make games with Construct. In Game Maker, you can't. :) [/quote:3on3lm7o]

Don't start a war :P[/quote:3on3lm7o]

That was a joke :) Also, I can say that based on my experience with Game Maker, and Construct fit way better my needs.
B
2
S
1
G
3
Posts: 193
Reputation: 1,486

Post » Tue Mar 09, 2010 3:28 am

Construct is fucking a.

Nuff said.
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Next

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 1 guest