[quote="CloudWolf":2dez5rf3]No, I didn't.........
But I would not know how to start to implement it into a game
I have downloaded construct, but it looks awfully complicated (Yes, I know I have been told its easy!). Any good tutorials?[/quote:2dez5rf3]
I was an intermediate+ Game Maker user when I switched to Construct. I see you were an "advanced user of the program Game Maker". So this will be fairly easy for you if you change you thinking.
GM is heavy scripting, Construct is not (which is a goods thing.) If you look at C++., C#, or Java you will see that the future of programming is Objects and Oops. Well Construct is based on that principle but does all complicated work for you (you do not need to know the classes, methods, inheritance, etc.)
Construct is Visual objects and Method brilliantly put together so you do not need the scripts like in GM.
Everyone say to do the Ghost Shooter Tutorial when you starthttps://sourceforge.net/apps/mediawiki/ ... =Tutorials
My suggestion is to glace at it to get a feel for Construct and then go play. It will make a lot more sense after you get conformable with Construct.
Make a sprite object
Then add the 8 Direction behavior ( then try the other behaviors)
Then add a wall sprite and make it solid. See how you can't pass it? you just made you first game.
My 12 year old son made his first game, a really rough platform one in under 2 hours starting from ground zero. He just clicked and tried everything, and had fun exploring. So with your expertise I am sure you will be flying in no time.
Once you gate comfortable with Construct go do the host Shooter Tutorial. It will make a lot more sense. Also check out the help board. You can learn so much by reading other peoples questions and seeing how they are solved.
My biggest piece of advice is start small. Make many little tests, and simple games at first. My beginning game was just a race care game around a track and I learned so much doing it ( with the help of the nice forum people). I started with a simple idea of a car going around a track and then expanded it in to a full game.
Good luck with Construct!