Sword & Shield - My unfinished Newgrounds entry

Show us your completed creations made in Construct 2

Post » Thu May 09, 2013 4:08 pm

Hi all,

I didn't get a chance to finish my Newgrounds competition entry before I went on holiday, and I thought I might as well at least show what I was working on.
It's a relatively simple game that involves the player having to navigate a maze environment, collecting keys and shards of crystal to open the Sorceress' room.

Before you play, bear in mind that:

1. There is no end-game, once you beat the sorceress you're stuck.
2. This was designed for iOS devices, not for PC, so it can be quite difficult to play with a mouse/keyboard.

Some tips for playing:

*Swipe the icons! Tapping doesn't work well as the timer is too fast and you will more than likely fail each time.
*In combat, tap the potion icon to heal yourself (if you have potions).
*Don't refresh to page, it will not reset the doors. To reset the game the player character has to be killed in combat.

You can play the game here:
http://bit.ly/16PHjQ9
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
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Post » Thu May 09, 2013 4:30 pm

@wrangler

Such a shame you didn't make it in time for the competition; I think you'd have done well.

Although its rather different from the arrow slinging carnage fest I'd been expecting, this seems a deeper experience. It took me a while to realise that I should be concentrating on swiping the icons rather than the actual creatures themselves (even though you state that in your instructions) but once I'd figured things out, I had an enjoyable couple of games.

If you have windows 8, it might be worth polishing this up and entering it into the Windows 8 competition Scirra have on their blog.

Good stuff!
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Post » Thu May 09, 2013 4:56 pm

i like the battle mechanics in it. very different way to approach it. but you should definitely finish this up and enter it into the Windows 8 Competition!
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Post » Fri May 10, 2013 3:11 am

This is VERY good! I like it, I would love to see you finish this...
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Post » Sat May 11, 2013 2:30 am

@Wrangler
Hi
Although I wasn't very good at swiping' I really enjoyed the game... I like the map system,, then seeing the character ..
shame you never got to finish it in time; but there will be other competitions you can enter?
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Post » Sat May 11, 2013 4:13 am

This game is COOL!
Very nice idea! I really want to see it finished! :)
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Post » Sun May 12, 2013 7:22 pm

I'd love to enter this into the Windows 8 competition, but I don't have have a Windows 8 device to test it on, and I certainly can't afford to fork out 500+ for a Surface just for this.

I am however dabbling in virtualisation of Windows 8 on my Windows 7 laptop, but performance is awful and obviously there is no touch input.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
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Post » Sun May 19, 2013 11:39 am

I've implemented a trophy system into the game, to try and encourage players to complete the game. I need to populate the game with more creatures though, otherwise it's going to be quite a small trophy wall!!

I was also considering including trophies for other achievements, such as defeating 10 scimitar demons, or surviving for a set amount of time.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Sun May 19, 2013 2:16 pm

Wow man. That was really good!
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Post » Sun May 19, 2013 8:39 pm

@Wrangler,

Nice game, I had lots of fun playing it!

If you wanted to enter the Windows 8 contest, you could upgrade your Windows 7 to 8! I did this so that I could develop for Win 8! The upgrade cost me around 45, which wasn't too bad (could be cheaper now).

Anyway something for you to think about, I believe the game could do well if you entered it.

Keep up the good work :)
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