taking suggestions for 'construct++' plugin

New releases and general discussions.

Post » Wed Oct 07, 2009 10:49 am

[quote="alspal":2h3srwan]so will that picking thing be any good for families with containers?[/quote:2h3srwan]
It means you won't really need families or containers. You can pick however you want. It kinda makes the pairer plugin obsolete.
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Post » Wed Oct 07, 2009 12:39 pm

[quote="davio":3iild74f][quote="alspal":3iild74f]
so will that picking thing be any good for families with containers?
[/quote:3iild74f]
It means you won't really need families or containers. You can pick however you want. It kinda makes the pairer plugin obsolete.
[/quote:3iild74f]
what davio said,
if you wished, you could create structures with container and family like functionality at runtime, but with full control over how picking, creation, and destruction are handled. you could also arbritraily change the members.
Spriter Dev
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Post » Thu Oct 08, 2009 12:15 am

[quote:bhp501p4]You could also arbitrarily change the members.[/quote:bhp501p4]

That's a whole other line of thinking that just boggles the mind.
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Post » Tue Oct 13, 2009 1:49 am

awesome, that sounds pretty crazy :o
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