TAMI Heavy Industries (Pre-Alpha Demo)

Show us your completed creations made in Construct 2

Post » Thu Oct 03, 2013 4:04 pm

Hi guys, I try to make a game and I need your comments in here.

steam greenlight pulp page of the game: click

please feedback with your comments :)Nebuch2014-01-23 08:21:21
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Post » Thu Oct 03, 2013 8:09 pm

Nice game. I hope you will reach 5000$ goal, but but it won't be easy for this game to make so much money...
Also you should fix collision box of player and car ;)
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Post » Thu Oct 03, 2013 8:23 pm

thanks, i'm gonna fix it.
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Post » Fri Oct 04, 2013 9:00 pm

I think it has potential, love the pixellated ground.
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Post » Sun Oct 06, 2013 8:25 pm

[QUOTE=Windwalker] I think it has potential, love the pixellated ground.[/QUOTE]

Thank you Windwalker
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Post » Wed Jan 22, 2014 3:10 pm

steam greenlight pulp page of the game: click

please feedback with your comments :)Nebuch2014-01-22 15:12:00
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Post » Wed Jan 22, 2014 9:03 pm

I'll admit, this seems like one of the more interesting/well done top down shooters I've seen in a long time.

Have you thought about going the Reloaded route and designing levels for players to navigate while enemies continuously spawn? Or the Fallout route of making an open world, maybe stories and individual missions?
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Post » Thu Jan 23, 2014 7:45 am

[QUOTE=RandomFellow] I'll admit, this seems like one of the more interesting/well done top down shooters I've seen in a long time.

Have you thought about going the Reloaded route and designing levels for players to navigate while enemies continuously spawn? Or the Fallout route of making an open world, maybe stories and individual missions?[/QUOTE]

thanks for feedback :)

exploring levels is a topic for me, but i dont think i can handle fast-flowing gameplay with it. but it has a story related results to experience :)Nebuch2014-01-23 07:48:41
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