TargetUID x,y pos?

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Post » Tue Sep 24, 2013 11:01 pm

Sorry if this has been asked before, I searched the forums but couldn't find what I was looking for.

I want to get the X,Y of the current target.

I am having my turret fire a rocket at the target. I want to do "course corrections" to the rocket up until it's half the distance to the target so the player has a chance of dodging it.

However, the Turret has more than one object that it targets. So I need to know which object is targeted, and if it's the player.

I can save the UID at the time of Targeting, but I need to know the X,Y at the time of firing the Rocket...

please help...
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