Team Turn Based Combat

Discuss game development design and post your game ideas

Post » Thu Mar 02, 2017 4:32 am

So I've been working with construct 2 on trying out a concept for a game I would like to develop later. What I have created is a team turn based combat game that is fairly bare bones and plays like sandpaper on your bottom Very rough. So what happens is you start the game and click on one of the guys on the right and one on the left. Click punch and the right side guy will punch giving you a number of damage inflicted on the selected enemy and ofc the enemy team punches back.

Like I said earlier it is basic and really nothing happens when health meter reach zero at this point.

I would appreciate feedback and possible areas where I could slim down my "Code"
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creenshots[/list]

http://imgur.com/a/4hknu
DOWNLOAD
https://www.dropbox.com/s/9840n78s86lt1 ... .capx?dl=0
If you haven't heard of me by now I need to hire a new PR guy.
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