Terrain rendering

For questions about using Classic.

Post » Tue Dec 06, 2011 12:26 pm

(I do not know how to correctly called this term in English but I hope you will understand :P)

Hi guys. Need your help to make a rendering of blocks terrain.
I want to do it this way:



I mean that the blocks are loaded almost every 30 pixel (30 pixel = 1 block).

Because if you will take greater area for 1 chunk then going to a new chunk will need more CPU intensive.

In .cap I did this with an example of opacity but can not make it with arrays.

So i hoping on you guys :3

screen of blocks array

Ask me if you will don't understand something.

.cap file
Vladoss2011-12-06 12:29:08
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Post » Tue Dec 06, 2011 6:45 pm

Does anyone visits this forum? :<
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