Terror Okkulta - Devlog

Show us your completed creations made in Construct 2

Post » Thu Apr 25, 2013 2:15 pm

Thank you Pixel perfick, Yep you're right about that. It will be hard, it is hard, to cut down bits and it probably won't be exactly like how I pictured it three years ago. Also because there is no real deadline I kept changing stuff, which is really counterproductive. But at the same time it gave me better ideas.. At the moment I'm making everything definite.

I've looked into those games but not too much, just to get a sense of the atmosphere and maybe some techniques. I'm scared it will influence me too much so I don't want to delve in too deep. :)
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Post » Thu Apr 25, 2013 2:18 pm

@robotecollective, I'll most definitely check that out when I'm home, I'm at work right now. Didn't knew of this game, just had a quick peek and it looks very interesting! Thanks!
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Post » Thu Apr 25, 2013 11:21 pm


Felix, the main character.


Testing some lighting.

[tube]http://youtu.be/9CDKVYz1FuE[/tube]
Old prototype. Yes, the jumping and running looks odd ;) I'm still improving all the animations.Robin Sommer2013-04-26 00:21:22
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Post » Fri Apr 26, 2013 6:05 am

@Robin Sommer
hi thank you for the reply
its really interesting hearing how certain things inspire you.. I did wonder.. are the trees taken from pictures you have seen. and the house (which I think is amazing)..will the character enter it?
ooo see you have named him now..

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Post » Fri Apr 26, 2013 11:08 am

@mineet, Yes..
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Post » Mon Apr 29, 2013 9:54 pm

Pieces of the environment.





Posted these before but oh well..



And a screen of the first prototype.

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Post » Sat May 18, 2013 10:22 pm



I've cleaned up the main character. Made some adjustments to the legs and colors. Also I got rid of the backpack because you will not be able to carry a lot of items with you.

For the last couple of weeks I've spend a lot of time on the storyline and rewrote a bunch. Connected events and killed some darlings. Also I've started a game design document, an attempt to some organisation

--
I also didn't knew you can "speak to" more people if you use the @ sign in replies so I won't be spamming anymore
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Post » Sun May 19, 2013 5:57 am

@Robin Sommer
Hi, I enjoy visiting your Devlog.. The plants are beautiful, very realistic, yet have your style.. if that makes sense..
Felix is looking good, I've been looking at his poses for my own work
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Post » Wed May 22, 2013 10:42 pm

.Robin Sommer2014-02-14 19:50:32
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Post » Thu May 23, 2013 6:33 am

@Robin Sommer
I like it..
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