Test for window focus

New releases and general discussions.

Post » Fri Sep 26, 2008 11:03 pm

To disable the Keyboard Object, pause the game, and stuff like that.
That would be useful :)
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Post » Fri Sep 26, 2008 11:13 pm

Yeah I'd also like this (I'm sure I've requested it before).
Would also be useful if there was an option on the actual mouse&keyboard object that automatically disabled input if the window doesn't have focus.
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Post » Sat Sep 27, 2008 12:24 am

Yes, that's the idea.
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