Testing Game

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Post » Sat Aug 11, 2012 9:45 pm

Hello,
I've been working on my game lately and I need to test it to make sure it's working properly. My game is intended for touch based controll, mainly the Ipad. Whenever I test it on my browser on my laptop it doesn't work because I have everything set to touch. So I have to use my Ipad and basicly I run as admin and type my Ip address into the safari browser. (Safari Is the only browser on the Ipad) Whenever I test it on Safari it's really slow animation, layout change, drag motion, and everything that has a function. I also exported my game onto a server and tried playing it on the Ipad that way but it was still slow. I tested it on safari on my internet and it was the only browser that was lagging. I test internet explorer, chrome, and firefox. Is there a way to test my app on the Ipad without using Safari? I can't get another browser so something other then that.
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Post » Sat Aug 11, 2012 10:08 pm

ok first of all there is more than safari broswer but all of them has the same performance because apple doesn't want any broswer better than safari. also try to use chrome there is a way to share the links from your laptop to your mobile without copying and dramas ^^

2nd thing click in touch object and go to touch object property and see there is a way to make touch as a mouse so you can try your game in the browser in your laptop .

about slow stuffs try to check these stuffs :
http://www.scirra.com/tutorials/298/performance-tips-for-mobile-games
http://www.scirra.com/tutorials/303/how-to-export-to-cocoonjs
http://www.scirra.com/tutorials/325/which-browser-is-best-for-html5-games

also wait cocoonjs this engine is promising to do alot for us ^^
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Post » Mon Aug 13, 2012 7:26 pm

Thanks, that's a big help.
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